Slime Knight
Fight against the consequences of an alchemical accident. Survive waves of slimes and more slimes. Get upgrades and fight more slimes, and slimes too!
Less slime is more power! Slimes have absorbed the properties of your potions and will buff each other on death. Try to kill groups strategically and quickly before they pile up, and be especially aware of the duplicating Philosopher's Stone slime.
Released as part of Go Godot Jam 4
Instructions
- WASD - Movement
- Space - Roll
- Tab - Cycle weapon
- 1 - Switch to sword
- 2 - Switch to bow
Credits
- Sam Tuson - Programming, art, music, design
- Dan Bardsley - Programming, design
- Brendan Kearon - Writing, design
- Stephen Cocks - Additional programming
Assets Used
- Tilemap - Schwarnhild Basic Tileset and Asset Pack
- Various SFX - Filmcow SFX
- Various SFX - RPG Essentials SFX Free
- Player character - Camelot
- Various icons - Shikashi's Fantasy Icons Pack
- Health potion - Onocentaur Potions
Comments
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Great survivors type game! So much done in such a short time! I experienced some framerate issues in round 13- 14, other than that it was great. Love the ability to actually aim your attacks. It's a bit on the easier side for a rogue like but hey, I'm really just nitpicking here. Very well done.